| Bit31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
| Access | |||||||
| Reset | |||||||
| Bit23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
| Access | |||||||
| Reset | |||||||
| Bit15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
| Access | |||||||
| Reset | |||||||
| Bit7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| BVDDSRDY | BODVDDDET | BODVDDRDY | |||||
| Access | R/W | R/W | R/W | ||||
| Reset | 0 | 0 | 0 |
BODVDD Synchronization Ready
This flag is cleared by writing a '1' to it.
This flag is set on a zero-to-one transition of the BODVDD Synchronization Ready bit in the Status register (STATUS.BVDDSRDY) and will generate an interrupt request if INTENSET.BVDDSRDY=1.
Writing a '0' to this bit has no effect.
Writing a '1' to this bit clears the BODVDD Synchronization Ready interrupt flag.
BODVDD Detection
This flag is cleared by writing a '1' to it.
This flag is set on a zero-to-one transition of the BODVDD Detection bit in the Status register (STATUS.BODVDDDET) and will generate an interrupt request if INTENSET.BODVDDDET=1.
Writing a '0' to this bit has no effect.
Writing a '1' to this bit clears the BODVDD Detection interrupt flag.
BODVDD Ready
This flag is cleared by writing a '1' to it.
This flag is set on a zero-to-one transition of the BODVDD Ready bit in the Status register (STATUS.BODVDDRDY) and will generate an interrupt request if INTENSET.BODVDDRDY=1.
Writing a '0' to this bit has no effect.
Writing a '1' to this bit clears the BODVDD Ready interrupt flag.
The BODVDD can be enabled.