You can specify that certain information is passed to a command when it is launched, such as command line switches for console applications.
Fill in the Arguments box with the necessary launch
arguments, either manually or using the auto-fill button.
The auto-fill argument button can provide you with the macros described in the table below.
Name |
Argument |
Description |
---|---|---|
Item Path |
|
The complete filename of the current source (defined as drive + path + filename); blank if a non-source window is active. |
Item Directory |
|
The directory of the current source (defined as drive + path); blank if a non-source window is active. |
Item File Name |
|
The filename of the current source (defined as filename); blank if a non-source window is active. |
Item Extension |
|
The filename extension of the current source. |
Current Line |
|
The current line position of the cursor in the editor. |
Current Column |
|
The current column position of the cursor in the editor. |
Current Text |
|
The selected text. |
Target Path |
|
The complete filename of the item to be built, (defined as drive + path + filename). |
Target Directory |
|
The directory of the item to be built. |
Target Name |
|
The filename of the item to be built. |
Target Extension |
|
The filename extension of the item to be built. |
Binary Directory |
|
The final location of the binary that is being built (defined as drive + path). |
Project Directory |
|
The directory of the current project (defined as drive + path). |
Project filename |
|
The filename of the current project (defined as drive + path + filename). |
Solution Directory |
|
The directory of the current solution (defined as drive + path). |
Solution filename |
|
The filename of the current solution (defined as drive + path + filename). |